first update after jam
So first off, I fixed a few bugs, for example you could stack the players on top of each other and spam jump with the lower one to fly. I also kind of dislike Unity's scene system, so I am now using prefabs for the levels instead. This did cause a bug where the first level doesn't always unload so that everything in the scene exists twice, but I'm working on that.
I also made some improvements to the energy connection's aesthetics, it glows now!!! (why would unity not allow you to scale lights are you kidding me i had to use some hacky solution from the internet now im instantiating a prefab every frame it is super inefficient) and generally looks a bit warmer and more beautiful. I know of a bug where the light stays on screen when entering a new level too, that should be an easy fix.
Other than that, you have levels now, and can play the game in the browser. I haven't bothered to add any levels other than the ones we already had, in fact I yeeted one out coz it was made in about 2 sec and therefore quite bad. I am working on a start menu, it looks good but does not yet have any functionality. Left clicking anywhere just starts the game.
Files
Get Joined Together
Joined Together
A puzzler that unfortunately doesn't have any levels.
Status | Released |
Author | dot |
Genre | Puzzle |
Tags | 2D, Local multiplayer |
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